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Academic gaming and simulation in education and training
G. I. Gibbs
Anne Howe
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5
0 votes
Simulated Environment (Teaching Method)
Educational Games
Game Theory
The Games People Play
4.0
39 votes
Minecraft
4.4
15 votes
Masters of Doom
4.1
32 votes
Thinking in systems
4.4
22 votes
Horus Rising
4.1
22 votes
Algebra 1
3.8
18 votes
The Lorax
4.3
55 votes
Code
4.3
21 votes
Clean Code
4.4
35 votes
Algorithms to Live By
4.0
37 votes
Think Again
3.7
23 votes
Five Nights at Freddy's Character Encyclopedia (an AFK Book) (Media Tie-In)
4.1
27 votes
JavaScript
4.1
30 votes
How to solve it
4.0
15 votes
The elegant universe
4.0
22 votes
On Cooking
3.8
15 votes
Jung's map of the soul
4.7
27 votes
Physics
4.2
18 votes
Halting State
3.5
18 votes
Reamde
3.7
47 votes
Teach Us, Amelia Bedelia
3.7
18 votes
Guns, germs, and steel
4.1
134 votes
Packing for Mars
4.1
18 votes
A darker shade of magic
3.8
44 votes
The Ballad of Songbirds and Snakes
4.3
32 votes
The Visual Display of Quantitative Information
4.2
28 votes
The Signal and the Noise
3.9
48 votes
The Demon-Haunted World
4.1
31 votes
The Overstory
4.2
20 votes
Psychology
4.4
17 votes
The Running Man
3.8
29 votes
Caraval
3.7
23 votes
It's Halloween You 'Fraidy Mouse!
4.4
19 votes
Crucial Conversations
3.9
19 votes
Outliers
4.0
98 votes
Rendezvous with Rama
4.2
89 votes
Ship Breaker
3.7
15 votes
Boy: Tales of Childhood
4.0
36 votes
Ender's Shadow
4.0
65 votes
A Conjuring of Light
4.3
16 votes
Thinking in bets
3.8
16 votes
The Peripheral
4.1
35 votes
Dr. Seuss's ABC
4.5
20 votes
The Pragmatic Programmer
4.4
41 votes
Chemistry
4.2
29 votes
The Cask of Amontillado
4.2
18 votes
The player of games
4.2
73 votes
The Poppy War
3.8
37 votes