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Dragons of War

The Tower of the High Clerist pierces the cold sky. The chill wind blows snowy swirls across Solamnic Knights huddled on the battlements. This is their last stand. Behind the pass they guard sits the gleam- ing city of Palanthus. The war will be lost if the city falls to the Dragonarmy.

All eyes strain south across the rolling plains of Solamnia. The Knights hear the dis- tant thunder of a vast horde on the march. An enemy line more than a thousand strong is sighted moving toward the tower.

The Knights glance from side to side. Divided by politics and their strict code of honor, the Knights can only withstand the com- ing assault if they unite against the common enemy. “Dragons of War” is the eighth in the series of DRAGONLANCE adventures for use with BATTLESYSTEM miniature rules. You can play this adventure by itself or as part of the grand quest that spans the entire DRAGONLANCE saga.

An adventure for Character Levels 8-10

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