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VIRTUAL THEATRES: AN INTRODUCTION

The first full-length book of its kind to offer an investigation of the interface between theatre, performance and digital arts, Virtual Theatres presents the theatre of the twenty-first century in which everything - even the viewer - can be simulated.In this fascinating volume, Gabriella Giannachi analyzes the aesthetic concerns of current computer-arts practices through discussion of a variety of artists and performers including: blast Theory Merce Cunningham Eduardo Kac forced entertainment Lynn Hershman Jodi Orlan Guillermo Gomez-Pena Marcel-li Antunez Roca Jeffrey Shaw Stelarc.Virtual Theatres not only allows for a reinterpretation of what is possible in the world of performance practice, but also demonstrates how 'virtuality' has come to represent a major parameter for our understanding and experience of contemporary art and life.

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