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The idea for the game originated when I watched science fiction movies, TV shows, and old anime. Camerons The Terminator and Aliens, Scott
s Blade Runner, Doctor Who and Rick and Morty, Akira and Ghost in the Shell: all these creations generously rewarded attentive viewers for finding hidden details and Easter eggs. All these details could often turn the understanding of the creations and give a lot of food for thought. Several years ago I decided to transfer those emotions and spirit of exploration into a game with time-traveling mechanics and Sci-Fi setting, but format like old books about Wally. The first roster of the team was assembled in early 2020, and we released a demo in June.