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Simulator Strategy Indie

It is the year 1976.A few revolutionaries set out to take over the entertainment industry. You too take the risky step and found your own game company in a small, unimpressive office. Build your own studio with offices, universities, convention centers and server rooms. Place decorative objects in your offices to increase prestige and attract the best employees in the industry. Buy the most desirable offices and become the leading manufacturer of computer games and consoles.