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Role-playing (RPG)

Tulneau Island is a land where people travel to with the goal of becoming rich and famous; signing up to various guilds and forming them is a common custom for such ideals. One of such people was Acretia, a very skilled and cold-hearted sorceress, who signed up for a guild managed by Tehrin. She wished to attain greatness beyond human comprehension from doing so. Tehrin allied with other top-rated guild leaders. They sent her to complete one of the most difficult missions no one has ever completed... However, many years passed since that day without Acretia returning to the guild's headquarters. Years after that, a highly-praised sorceress, Arvena, noticed a very violent mana flow disturbance; almost every magician on the island is losing their powers and lives from it. Tallanar, the protagonist, however, is unaffected... He was called to Tehrin's office to discuss the matter. Tehrin asked him to investigate the issue and help save people from death. Tallanar agrees to take this job, but in return asked for the release of his friend, Telthos, from prison. Both heroes travel through the land of Tulneau searching for the person responsible for such mayhem...