Tales of Destiny
Video Game • T • 1997
Status
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Details
Release date23 Dec 1997
Platforms
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Player Perspectives
Keywords
anime death overworld good vs evil leveling up human polygonal 3d superdeformation shopping non-player character save point save file unlockables melee real-time combat unbeatable enemies rock music pausable real time combat banter during gameplay random encounter fire manipulation dual wielding battle screen on-the-fly character switching linear motion battle system gender exclusive equipment e3 1998
Media
Tales of Destiny is a follow-up to Tales of Phantasia. Like its predecessor, it has the structure of traditional Japanese role-playing games, but substitutes turn-based combat for action-oriented one. Battles take place on separate side-scrolling screens and resemble those of a fighting game. The player controls the main hero, navigating him on the battle screen and performing various attacks and combos. Other party members are controlled by the game's AI, but it is possible to pause the battle at any time and assign new combat style to any one of them.
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